Category: macOS

macOS (previously Mac OS X and later OS X) is a proprietary graphical operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple’s Mac computers.

  • macOS app basic entitlements file

    macOS app basic entitlements file

    Recently, I have submitted a macOS app on the app store where I used this entitlements file. This uses sandbox, allowing the app to call API to a remote server and select files from the user computer.

    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
    <dict>
    	<key>com.apple.security.app-sandbox</key>
    	<true/>
    	<key>com.apple.security.files.user-selected.read-only</key>
    	<true/>
    	<key>com.apple.security.network.client</key>
    	<true/>
    	<key>com.apple.security.personal-information.photos-library</key>
    	<false/>
    </dict>
    </plist>
    
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  • Capture first frame of the video as an image on iOS and macOS in swift

    Capture first frame of the video as an image on iOS and macOS in swift

    import Foundation
    import Cocoa
    import AVKit
    import AVFoundation
    
    let asset: AVURLAsset = AVURLAsset.init(url: "URL OF ANY VIDEO local/remote")
    let imgGenerator: AVAssetImageGenerator = AVAssetImageGenerator.init(asset: asset)
    imgGenerator.appliesPreferredTrackTransform = true
                
    imgGenerator.generateCGImagesAsynchronously(forTimes: [NSValue(time: CMTime.zero)]) { (_, image, _, res, error) in
                    
                    if error == nil {
                        DispatchQueue.main.async {
                               let imageView = NSImage.init(cgImage: image!, size: NSSize.init(width: 180.0, height: 180.0));
                        }
                    } else {
                        DispatchQueue.main.async {
                            // Some other fallback image
                        }
                    }
    }
    
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  • NSTableView custom highlight color with NSTableRowView

    Getting the right color when you select NSTableView’s row was frustrating for me since I didn’t know how to do it properly. But it is really simple, all you need to do is having a class inherit from NSTableRowView and override its method drawSelection(in dirtyRect: NSRect).

    import Foundation
    import Cocoa
    
    class MenuTableRowView: NSTableRowView {
    
        override func drawSelection(in dirtyRect: NSRect) {
            if self.selectionHighlightStyle != .none {
                let selectionRect = NSInsetRect(self.bounds, 2.5, 2.5)
                
                if let color = NSColor.init(named: NSColor.Name("menu_table_selection_color")) {
                    color.setFill()
                }
                
                let selectionPath = NSBezierPath.init(roundedRect: selectionRect, xRadius: 0, yRadius: 0)
                selectionPath.fill()
            }
        }
        
    }
    

    Change menu_table_selection_color value in Assets.xcassets file.

    Custom NSTableRowView

    Now go to your NSTableViewDelegate’s method add your custom NSTableRowView.

     func tableView(_ tableView: NSTableView, rowViewForRow row: Int) -> NSTableRowView? {
            return MenuTableRowView()
    }

    Here you can see how my Storyboard looks like. Table view highlight value must be regular.

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